Pacific Rim: Final Breach is the official graphic novel sequel to Pacific Rim and Pacific Rim Uprising.
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Pacific Rim Comics Discussions
This fella is probably an Acidquill.
The upcomic graphic novel is the prequel to the series Pacific rim: The Black name Pacific rim: Blackout. We gonna know what happen before the black event, such as Boy's orgin and how the kaijus returned and invaded entried Australia after Uprising event.
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Did otachi breach yet?
<p>Scott Cavan: Basically, I was put in touch with Robert Napton at Legendary by a mutual friend, Paul Cornell, and I started a bit of a campaign, because I’m a massive fan of the first film, and I knew there was a sequel coming, so I threw my hat into the ring quite forcefully! After a while they came back and asked if I was still interested, and I was asked to put forward some ideas. It went from there really. </p><p>Did you have much latitude in terms of where to take the comics, or was what they had to be quite clear from the start, set by the movies?
Because of things that happen in the film, either, there’s only certain things that we could do, and certain things we couldn’t. What Legendary did was come to me with this sort of general idea for the mini-series, and then left it to me to spin-out those ideas, really, which I then went back to them and there were conversations back and forth. I had a chance to read the script for Uprising, so I could tie into that. But yeah, it was quite a lot of freedom in the early days of how we were going to take the story; it was sort of a joint effort, the story of the mini-series, between Robert, myself and Barnaby at Legendary, who works on a lot of the mythology of pursuant work behind the scenes. </p><p>Could you walk me through their development – from your initial idea, to the finished product? Were there any big changes you made along the way?
Um, not so many big changes. I think one of the things that we developed was Hannibal Chau’s part of the story, I don’t think about the beginning he was such an integral part of it. But as time went on, we realised there were things we could do with him, so his role in the entire story grew. I can’t give away too much, because it would unfortunately spoil the future issues, but with Hannibal a bigger part in the story, that meant we could do things that weren’t possible before. So, it was one of those moments where actually it helped in the end, and it opened up new possibilities for Aftermath. Definitely he was involved, but he wasn’t as involved, I think in the early conversations. </p><p>You’ve got a lot of experience writing comics, prose stories, audio plays, so on. How do you adapt your approach for each, or do you find you tackle them in a fairly similar way each time?
I started out writing radio and audio dramas, and so the crossover into comics – I’ve loved comics since I was a kid, so it’s a media I know really well, but both are dialogue based, and the two disciplines are quite easy to move from one to another. Just as in an audio play you’re writing for the actors and giving them a world that they can act within and interpret what you’ve given them, in the same way when you’re working with comics, you’re working with an artist, and the script is meant for them, not meant for the final reader. </p><p>So, the script lays out what you’re thinking about for the story and again, the artist then takes those ideas and interprets them into what we finally get. Just like with a script, you then sort of work it back and forth together, so like in an audio script it’s quite a team effort working with a director and similarly with a comic. Obviously, when you’re writing a novel, when you’re writing prose, it’s pretty much you and the computer screen, or a notepad. I think even when I write prose, I’m very dialogue led at first any, so I always start with the dialogue and sketch it out. </p><p>So actually, across the three medium, I pretty much always start with dialogue first. When I’m writing a comic strip, I will write the dialogue for the page and then break it up into panels, most of the time. Sometimes it doesn’t work like that, sometimes I do block it out first, but most of the time it’s dialogue first. So yeah, I think in all three, I think I am pretty much dialogue led. </p> </td><td style="vertical-align: bottom; width:20px; font-size:36px; font-family:'Times New Roman', serif; font-weight:bold; text-align:right; padding:3px;"> ” </td></tr></table>
- 1) Joshua Griffin, top of the class of 2015, is one of the Pilots of Vulcan Specter, Australia's first Jaeger, which has 5 Drops and 3 Kills, one being an Unnamed, 2-headed Kaiju that attacked Santiago, Chile, in December 12th, 2021.
- 2) Apparently, Mutavore has been rampaging since (at least) December 27th, 2024, the day it beheaded Vulcan Specter, and seemingly killed both of its Pilots.
- 3) Oblivion Bay, which is "up in L.A.", is where the "important wrecks are", like Tacit Ronin, Matador Fury and Crimson Typhoon, but there's a second Jaeger Scrapyard, in Santa Monica, where "the crap ends on", like Vulcan Specter.



</p> <dl><dt>From Legendary.com </dt></dl><table class="cquote" style="margin:auto; border-collapse: collapse; border: none; background-color:transparent; width:auto;"><tr><td style="vertical-align: top; width:20px; font-size:36px; font-family:'Times New Roman', serif; font-weight:bold; text-align:left; padding:3px;"> “ </td><td style="vertical-align: top; padding:3px; font-style:italic;"> Legendary Comics announces exciting new titles to arrive in the Fall. <p>Guillermo del Toro promised more adventures from the world of Pacific Rim - and he has delivered. Legendary is taking fans back to the frontlines of a larger-than-life battleground with Pacific Rim: Tales from the Drift, the official new comic series presented by director Guillermo del Toro, featuring a story from Pacific Rim screenwriter Travis Beacham. A continuation of the bestselling graphic novel Pacific Rim: Tales from Year Zero, the new Pacific Rim comic series will feature Jaegers never before seen in combat, squaring off against all-new Kaiju creatures. </p><p>Legendary is also proud to launch two original titles. First is the riveting espionage thriller Black Bag, starring Legendary Comics' first female action hero. This gripping series about a suburban wife-turned-covert government assassin comes from writer Chris Roberson, creator of the breakout comic iZombie (recently adapted into a network TV series), and features art from fast-rising talent JB Bastos, known for his standout work on Night Trap. </p><p>Finally, Legendary is excited to partner with acclaimed writer Steven Grant to bring you Cops For Criminals, a daring new crime-thriller series about a federal agent forced to find true justice in the criminal underworld. Pete Woods, whose long and storied career includes iconic franchises such as Deadpool, Catwoman and Robin, returns to pencil, ink and color the title. </p><p>To celebrate these launches, Legendary is also giving fans the chance to win an exclusive page of original artwork from the upcoming Pacific Rim: Tales from the Drift. Participants are invited to enter at PacificRimComicArt.com to win this one-of-a-kind prize. </p> </td><td style="vertical-align: bottom; width:20px; font-size:36px; font-family:'Times New Roman', serif; font-weight:bold; text-align:right; padding:3px;"> ” </td></tr></table><dl><dt>Release Details </dt></dl><p>Release Date: November 2015
Presented by: Guillermo del Toro
Story by: Travis Beacham
Writer: Joshua Fialkov
Artist: Marcos Marz
Colorist: Marcelo Maiolo
Format: 4 issue monthly series </p>